Had an idea the other day for a scene where a weapon rips through planets like butter - here is my first test (Click to enlarge):
For now it uses 3D Studio max's standard earth texture, but I'll improve it as I go along. I also haven't worried too much about the actual beam effect for now, either.
A version with the contrast turned up slightly:
Its acually an amazingly terrifying idea, good luck with it :]
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