Showing posts with label starships. Show all posts
Showing posts with label starships. Show all posts

Saturday, July 17, 2010

Friday, July 16, 2010

Sunday, June 27, 2010

John Eaves' concept ship "B" in progress

I have done some work to realise a design concept John Eaves posted here on his blog:



Fascinated by the second ship's ability to separate but at the same time maintain it's lines, I've started to put some work into realising this in a 3D model.  Here is my progress so far:


Still some work to do, or course: mainly panelling on the secondary hull, the windows, the texturing, and some tweaking to the shape.  Though it's getting there in between other commitments :)

Saturday, May 15, 2010

Unfinished projects: Andrew Probert's design

Whilst doing some work for www.stphoenix.com, the producers asked me to start on a 3D model based on some sketches that the famous Andrew Probert had done for them:


Although the need for the design didn't materialize, I thought I'd post my very early work on the model here, even if it's just for the fact that it was from Probert himself:






I think this sleek and slender design showed promise, so perhaps I'll find time to progress it further.

Saturday, May 8, 2010

Hawking Class starship progress




Some progress, at last! Having devoted my time in recent months to Wedding arrangements and designing invites, I got round to adding some textures today to the Hawking Class I posted up at the turn of the year.

Note I am still thinking of adding a bridge...but perhaps the engineers finally realised that they shouldn't put the command center at one of the more vulnerable parts of a vessel?

Saturday, January 23, 2010

First Step Remastered


A re-done version of an old image, as the model underwent a re-texturing job after this.

Friday, January 22, 2010

Insignia Class Top View


A rendering of the ship from the top, with some LCARS-like framing as someone mentioned they wanted a better shot of this on deviantart.

Sunday, January 17, 2010

Monday, January 11, 2010

Wintery photoshop expedition

This is the first (ever) image I've entirely done in photoshop. Due to the "severe" weather conditions over here in England, my fiance kept badgering me for a starship in the snow - so here we are...She also named it after a boat she used to have as a child, the U.S.S. Kirrin.

Wednesday, January 6, 2010

Insignia/Ascension class size comparison


To answer a question that is frequently asked about these two ships, I've done a scaled sized comparison chart to show the relative sizes - the Insignia Class is 560 meters in length and
the Ascension Class is 1400 meters in length...

Tuesday, January 5, 2010

New Year, New ship

Here are some preliminary renders of a ship I've been working on in between cooking too much Turkey and singing Old Lang Syne: A ship provisionally billed as the Hawkings Class because, well, that's just what came to mind.

A little reminiscent of the Sovereign and Interpid classes, I am more using the design to test the faster creation of models and to keep the poly count down. Currently I'm not too happy with the panels and the stardrive section needs windows along with lots of other detail, but from these pics you can get an early impression:








Sunday, November 29, 2009

Friday, November 13, 2009

Something blue


It seemed I'd done a fair few orange things lately, so I thought I'd try something blue.

Done for www.stphoenix.com.

Saturday, October 31, 2009

Ongoing projects.


I continue to do animation work for Sonnet films for the time being, and unfortunately cannot show anything as of yet until their official release of The Incursion. Suffice to say it's something original and I will post the final effects and development art here when I can.

In the meantime, I also continue to do stills work for Star Trek: Phoenix, any images of which I'll post here (as above). The producer wanted to show the relative scales of the two ships in the production.

Apologies to all those that have contacted me where I am yet to reply; I am working to get round to you soon.

Saturday, June 13, 2009

Departure



Turning out very differently from what I sketched out here, this is a shot for a Star Trek Sim of a ship departing an Asteroid base.

The story required a holodeck-type effect on the doors, so I added this here but I thought it might be a little hard to explain outside the storyline:

Saturday, May 2, 2009

Asteroid Base Survey Room


[Click to enlarge]

This image was created based on an idea for a Star Trek Sim storyline, where an Insignia Class ship was being constructed inside an asteroid. I posted an earlier concept image of the ship departing the base, but here it is whilst still docked.

I originally got the idea for the window affect from the following image on the net:


I then put together this rough image as a concept for approval before I worked on the final version:

Wednesday, April 29, 2009

A couple of Insignia Class starships

Just some images of two Insignia Class Starships I did as a request for a couple of Star Trek Sims.

The USS Achilles:




...and the USS Phoenix:

Sunday, April 19, 2009

Rough asteroid base exit concept sketch



Although it is just an "initial idea" concept for an image I am working on for another Star Trek SIM, thought I'd post it for anyone who's interested even in my rough work.

Set inside an asteroid, the strange "exit" is because the base is intended to be protected by a hologrid which shields it from the outside world.

There are a few other ideas and images in the pipeline - any finished versions, or in-development work, will also be posted here.

Friday, April 17, 2009

USS Phoenix Animation

This animation was put together last week for the unveiling in Seattle - it had to be done against a tight deadline - in an ideal world it would have been a little more polished.

A different version of the video is also at www.stphoenix.com.

Thursday, April 16, 2009

Development of the Ascension Class: Photos & Album



I have been busy these last few months working on a new design for Star Trek: Phoenix, a fan based production in Seattle.

Now that the final 3D Mesh has been handed over to them and they have formally revealed the design, I can at last catalogue all my work here - from initial sketches, test models, development shots through to the final textured design.

Click here to browse through all the images in one Album: