Sunday, June 22, 2008

First attempt at a 3d Black Hole

Black Hole
Not to happy with this at the moment, but thought I'd post it anyway.

This is mainly done using a swirl texture imprinted on an object, but somehow it still looks a bit 'flat' to me. But maybe it'll come to some use, somehow.

Sunday, June 8, 2008

Exploding planet

Had an idea the other day for a scene where a weapon rips through planets like butter - here is my first test (Click to enlarge):


For now it uses 3D Studio max's standard earth texture, but I'll improve it as I go along. I also haven't worried too much about the actual beam effect for now, either.

A version with the contrast turned up slightly:




Thursday, June 5, 2008

Insignia Class starship - a little more lighting

Given a bit more detailed texturing, so here are some rough renderings (Not much effects on them):